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chrismakesgames

Studying Look Outside

Hello,

I'm Chris! I've been making games for almost a decade now, bringing to life titles like Temple Run, Dungeon Defenders, Paladins, League of Legends, and most recently, Fortnite! I'm currently a Game Designer at Final Strike Games. I like weird funky music and clothes, singing karaoke, and occasionally/impulsively practicing things like archery.

 

I currently live in Issaquah, WA with my partner and our two cats.

Portfolio

PROFESSIONAL PROJECTS

OLD / PERSONAL PROJECTS

About me

​I've been working in games since 2015 and I've been designing them full-time since 2024.

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I started off as an Engineer for about 2 years (Temple Run and Dungeon Defenders), then ended up in Production for about 7 years (Paladins and League of Legends). The whole time, I was slowly realizing that Design is where I actually belonged. My time in other roles has given me a diverse perspective, empathy for all roles at a studio, leadership skills, and total understanding of the full development process.

 

After my time a Riot, the voice inside me that told me I should be a Designer grew too loud to ignore any longer, and so I took a hiatus and spent an entire year honing my game design skills and only applying to game design roles. I am incredibly fortunate that I was able to do this. Best of all, I was able to secure an excellent role as a Quest Designer on Fortnite by the end of that year!

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Now happily designing, my focus is on increasing the depth of my craft, creating memorable moments for players, and enriching my life outside of work!

 

My favorite areas of design include New Player Experiences, Progression, and Enemies and their Behaviors.

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My favorite areas of life include the great outdoors; fiddly, dexterous hobbies like lock-picking and wood-carving; and, of course, gaming.

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